Crop - CTRL+R - once you've captured or opened
an image, you can crop it within HyperSnap-DX. Click using your left mouse
button to indicate where you want to start the capture area, and then
release it. Drag the outline to enclose the area you want to capture,
and click the mouse button again. The size (in pixels) of the capture
will be shown within the area.
Resolution -
the image resolution, usually expressed in number of dots per inch (DPI),
affects the size of an image when it is printed or inserted into other
documents (for example into an MS Word document). If you change the resolution
to a higher value, each pixel will become effectively smaller, so the
whole image, when printed or inserted into some document, will appear
smaller as well.
Choose the value you want to use for both horizontal and vertical resolution in the dialog that appears. If you select different values for the two, your image will become squished or stretched (which may be what you desire, you can use this as an effect). In general, a resolution that's evenly divisible into or by that of the final intended display device will produce the best results.
There are two other properties you set on this dialog.
Apply to the current
image - uses the values here on the current image.
Use as default for future
images captured from the screen - sets the values here as those
to be used from this point on.
Scale - you can
resize the image using the dialog that appears when you select this item.
From that dialog you can choose to resize via a percentage calculation,
or by directly manipulating the pixel count of the image. Drag the percentage
slider control left to make the image smaller, or right to make the image
larger. Your changes are reflected within the image in HyperSnap-DX 5's
application workspace.
Type in the desired pixel values for width and height if you would prefer that method, and click Apply to see the values applied to the current image.
You can set the image to the size of a selection rectangle, too, if you've made a selection prior to opening this dialog. To do this:
Make a rectangular selection on the face of your image (keep in mind if you use proportions, called "Aspect ratio," that differ from the images values, the image will become squished or stretched).
Select Image / Scale, to open this dialog.
Click the button labeled Set to current selection rectangle.
Choose Apply to perform the operation, Revert if you're unhappy with the results, and if you're finished altering the image, click Done.
Auto Trim - CTRL+T - HyperSnap-DX 5 will examine
the image and trim "blank space" from around the image. This
is handy for removing unwanted white space from outside of the borders
of a target image's contents. If you find it doesn't perform the desired
trim, select Undo before performing any other functions to restore the
previous result.
Stamps... - this
loads a powerful feature where you can create and apply image (or text)
"stamps" to your captures. You can set these to be applied automatically
(for example, putting a copyright notice onto every game screen capture
if you're a game author and are posting captures on your site), or manually.
The Stamps tool
dialog has its own special help
section. To read about the Stamps dialog, click
here or choose it from the Table of Contents window to the left.
Methods
of application:
The functions from here forward on the Image
menu will operate on either the entire imageùor, if you have selected
a regionùjust on that selected region. If you apply these functions to
a selected region, the tool will perform its function on the selection
and then apply it back to the document.
Any "empty" space generated by the tool (such as a rotation)
will be filled with the previously-defined background color. In this way
you can rotate something in the within an image, or mirror something within
an image, and so forth.
Mirror - this
menu item has two sub-items: Horizontal Mirror and Vertical Mirror. When
either is applied, the image changes into a "reversed" image,
as if a reflecting surface was placed either horizontally or vertically,
per your selection.
The Undo command (Edit / Undo or Control-Z) can reverse this effect.
Rotate - this
menu has four sub-items: 90 deg.
Right, 90
deg. Left, Flip (upside
down) and Any Angle.
The Rotate - Any Angle item rotates the image by any angle. You may enter the angle as a positive or negative number in the range of -360 to 360 degrees. You can use the slider to rotate the image and immediately observe the effect in the preview display.
Angle of
the dangle:
If the angle you enter isn't a multiple of 90 degrees, some background
around the image must be added in order to fill the available space and
make the image rectangular again. You can choose the color of this background
with the Select Background Color button on the dialog as well as the background
selector tool on the painting tools palette (on the toolbar) or on the
Capture
settings tabs.
The Undo command (Edit / Undo or Control-Z) can reverse this effect.
Shear - this
function acts to "slant" the image along various axis points,
as if you were rotating a picture on a canvas along the various planes.
You can enter a direct value for this in degrees, or drag the slider to
apply a dynamic value to the image. You can force the image to "lean"
along a strictly horizontal axis by checking the horizontal box.
The effect here is as if you were rotating a standing canvas either toward you or away from you on a table top. If you un-check this box, the image's "canvas" will rotate on both vertical and horizontal dimensions, altering both the complete dimensionality of the image.
It's got
to be a square, sorry.
Because the image will no longer be rectilinear, you'll need to select
a background value to fill the space left when the original is modified.
Choose this with the background color button on the dialog.
The default for this color (used for all fill functions) is set on the
Capture
settings tabs, but you can change it here.
Mosaic - this
function applies a special effect to the image that makes it appear to
be made of tiles. You can define the size of the "tiles" in
pixels (they are always square tiles) by typing in a value or by scrubbing
the slider back and forth.
The larger the tile size, the greater the distortion applied to the original image's appearance. The smaller the tile size, the less distortion and the more recognizable the image will be. Very large tile sizes will essentially blur the image totally so it's no longer recognizable. Low tile size settings can resemble those "hide the witness" videos used on television shows.
Emboss - you
can give the image the appearance of being 3-dimensional by applying this
special effect. First select the originating direction for the simulated
relief. Then select the apparent depth of the relief in pixels.
Embossing
tips.
The deeper the relief, the more the image will appear to distort from the
original, as if you had wrapped the a photograph of an object over a 3D
model of the object itself. The effect varies greatly depending on the
quality and nature of the original image.
Flatter images with lesser contrasts will show a smaller effect, images
with moderate contrasts will show the most realistic effects.
High-contrast images may look the most distorted when this effect is applied.
Experiment with the settings on this function, it can achieve some very
interesting special effects.
Sharpen or Blur
- This function sharpens or blurs (softens) your image. It may be sometimes
used after resizing an image smaller, to enhance a little bit the clarity
of text or other small detail.
Shadow - this
function will add what looks like a 3D drop shadow to selected areas of
your captures. It has several methods of operation, working either automatically
using your preferences established within the Shadow dialog each time
you capture, or manually, being applied around a selection.
Using the tools on the dialog, you can define shadow size, the darkness of the inner shadow (umbra), the outer shadow (penumbra), and whether this is added automatically to your captures. Because it's powerful, it has its own help section, accessed via the button below or via the main Table of contents section inside the ...important dialogs book.
Frame - HyperSnap-DX
can apply frames around (or onto) your images. These can improve your
images, such as preparing them for inclusion into digital photo albums
or just for fun. The Frame tool is easy to use and has a number
of features that let you control how it looks. As is usually the case,
experimenting with the tool is the best way to learn how it works and
get the best "feel" for it. The frame can be auto-applied to
every captured image, if desired, and can be made in virtually any color
your system supports.
The frame preview window will give you a good idea as to how your frame will appear.
Note that if no image window is open when you open the frame tool, you're just setting the properties for frames applied from that point forward (and some options within the tool will be disabled, such as applying the frame to a selected portion of the image).
When you're finished setting the various frame properties, click OK to apply the frame either to the selected part of your image, to the image's outer margin, or to all captured images from that point on (depending on which options you checked).
Every feature of the
Frame dialog explained:
Total frame width
- set the width (in pixels) of the frame you want applied to your image.
The wider the frame, within limits, the better the simulated 3D effects
will appear. Below four pixels or so, and the frame may be too small for
it to appear three dimensional.
Color - choose the
color for your frame using either the eyedropper color picking tool, which
can choose from any visible color on your desktop, or using the standard
drop-down list available by clicking the downward-facing arrow button
to the right of the eyedropper tool.
Preview background
- choose the color for your preview background. If you pick a color that's
similar to the image to which you'll be applying the frame, you'll get
a better idea as to how it will look once applied to the image.
3D Effect - check
this to have HyperSnap-DX make the frame appear 3D, with an apparent highlight
and shadow in addition to its main color. By altering the settings within
the 3D settings group, you can create any number of variations in appearance,
from highly raised 3D to carved grooves.
Highlight color -
choose the color for your frame's highlight "edge" using either
the eyedropper color picking tool, which can choose from any visible color
on your desktop, or using the standard drop-down list available by clicking
the downward-facing arrow button to the right of the eyedropper tool.
Shadow color - choose
the color for your frame's shadow using either the eyedropper color picking
tool, which can choose from any visible color on your desktop, or using
the standard drop-down list available by clicking the downward-facing
arrow button to the right of the eyedropper tool.
Outer band - width
- set the width of the outer "line" that makes up the frame
here. You can define, also, if this line appears Raised
(the default) or Sunken by checking
one of the two properties to the right of this value. This will control
how the program handles the appearance of "light" on the band,
making the dark part appear on the right (raised) or on the left (sunken).
Inner band - width
- just as with the Outer band,
above, controls how the program handles the inner "line" of
the frame's pixels. You can reverse the apparent properties of the band
by changing Sunken (the default)
to Raised.
Add around the current image
selection - this is enabled if you have selected a part of your
current image. When so, clicking OK after establishing your settings,
the program will "box in" with the frame the selected part of
your image.
Auto-add this frame to all
captured images - instructs the program to automatically apply
this frame and all its properties to your captures.